Dead Cells
Genre: Action - Adventure - Roguelike
Works on: Windows (7, 8, 10)
Languages: Audio and text: 中文, English, français
Features: Single-Player - Controller Support - In development
Released: May 10, 2017
Size: 1.85 GB
Company: Motion Twin / Motion Twin
Installer version: v1.24.4_(65627)
Store page: https://www.gog.com/game/dead_cells
About:
Roguelite? Metroidvania? Roguevania!
You grew up with the roguelikes, witnessed the rise of the roguelites and even the birth of the roguelite-
lites? We'd now like to present for your consideration our RogueVania, the illegitimate child of a modern
Roguelite (Rogue Legacy, Binding of Isaac, Enter the Gungeon, Spelunky, etc.) and an old-school
MetroidVania (Castlevania: SotN and its ilk).
Features:
• RogueVania: The progressive exploration of an interconnected world, with the replayability of a rogue-
lite and the adrenaline pumping threat of permadeath.
• 2D Souls-lite Action: Tough but fair combat, more than fifty weapons and spells with unique gameplay,
and of course, the emergency panic roll to get you out of trouble.
• Nonlinear progression: Sewers, Ossuary or Remparts? Once unlocked, special permanent abilities allow
you to access new paths to reach your objective. Opt for the path that suits your current build, your
play style or just your mood.
• Exploration: Secret rooms, hidden passages, charming landscapes. Take a moment to stroll the towers
and breath in that fresh sea mist infused air...
Interconnected levels and progressive unlocking of access to the island provides you with a real incentive
to explore your surroundings. Add in a degree of evolution for your character and permanent weapon
upgrades and you can see where Dead Cells borrows from the long line of MetroidVanias that precede it.
At the end of the day though, it’s YOUR skills as a player that matter most! Roguelites are about
constantly getting better, until what was an insurmountable obstacle becomes a walk in the park.
Unforgiving combat wed to the absence of any kind of safety net makes for an adrenalin pumping ride
each and every run and unrivaled replayability.
Dead Cells is currently in Development and comes with:
• 14 Levels - Each one with its own atmosphere, foes and secrets to discover.
• 3 Bosses - Made by the most sadistic of the devs, raised on the salt of the testers.
• 60 or so weapons and skills - Spears, swords, bows, freeze blast, etc.
• 4 special powers, unlocking new areas and paths (metroidvania gear lock items).
• 1 epic responsive, fluid and fun to play combat system.
• 1 Daily Run Mode Complete with leaderboards for lording it over your mates.
• Hours of fun (depending on your skill, anything from 10 to 30 hours or more).
• A few rage-quits, Ok a lot of rage quits… But you’ll git gud… Eventually.
Dead Cells OST DLC
Included goodies: Soundtrack (Mp3) + Soundtrack (Flac)
Store page: https://www.gog.com/game/dead_cells_ost
About: Music For Your Headless Self.
This is the Dead Cells Ost. From the game. There’s like songs with guitar, and songs without. Sometimes
with other instruments. Like voices, from the past, but now in the future, which is the present.
There’s sounds from a cat purring too, hidden somewhere.
This full length soundtrack will enhance your ears with subtle epic music to lead you to a never-ending
world of fantastic fantasy. Now you can be the cool kid in the neighborhood, and go slash slash roll all the
way into the sunset, while jogging.
For Human and cat use ONLY.
All Jokes aside...
This is a work in progress OST for Dead Cells, that's to say there are currently 16 tracks totaling a little
over an hours worth of music. As we add levels to the game and therefore new tracks, we'll add them
here for free!
• The promenade of the condemned
• The ramparts
• The black bridge
• The Fog Fjord
• The stilt village
• The graveyard
• The crypt
• The beholder
• The dark crypt
• The sewers
• The toxic swers
• The ossuary
• The merchant
• The chests
• The challenges
• The trailer
• The other trailer
Dead Cells: Demake Soundtrack
Released: August 14, 2020
Included goodies: Soundtrack (Mp3) + Soundtrack (Flac)
Store page: https://www.gog.com/game/dead_cells_demake_soundtrack
About:
Chiptune Music For Your Headless Self.
This is the chiptune version of the Dead Cells OST. From the game. There’s like songs with guitar, and songs without.
Sometimes with other instruments. Like voices, from the past, but now in the future, which is the present.
There’s sounds from a cat purring too, hidden somewhere.
This full length soundtrack will enhance your ears with subtle epic music to lead you to a never-ending world of
fantastic fantasy. Now you can be the cool kid in the neighborhood, and go slash slash roll all the way into the
sunset, while jogging.
For Human and cat use ONLY.
All Jokes aside...
This is a work in progress chiptune version of the OST for Dead Cells, that's to say there are currently 35 tracks
totaling almost 2 hours and a half worth of music. As we add levels to the game and therefore new tracks, we'll
add them here for free! MP3 and FLAC format available.
Rise of the Giant DLC
Size: 5 MB
Store page: https://www.gog.com/game/dead_cells_rise_of_the_giant
About:
A FREE DLC!?!? ARE YOU MAD?:
Since we began development on Dead Cells, many years ago now, we’ve been completely blown away
by the amazing reaction of the community. Without your support and feedback we wouldn’t be
where we are today. Rise of the Giant is our way of saying thank you. Here’s a free DLC with a bunch
of new content, mostly aimed at the people who have been hanging around since day 1, it’s high level
and should offer more challenge than most sane people would think reasonable.
- Features:
- New levels: You’ve got a new level that’s connected to the main level structure and immediately
available to anyone who’s finished the game at least once. You’ve got another (poorly) hidden level,
for the masochists who know that there is a Boss Cell 5 - New Bosses: Mirroring the above, you’ve got a new completely different type of boss available in
the main level structure, with another INSANELY difficult boss hidden behind even more
ridiculously difficult content. - New content: There are 10 new enemies, 13 new weapons/skills and a bunch of other upgrades to
core game systems. There are additions to the story/lore of the game, new secrets, new blueprints
and… - Skins: People have been requesting this for ages and we’ve finally found the time to make the
necessary changes to accomadate the request. You’ve now got access to female skins, fluro skins
and a christmas tree skin, cos why the hell not.
On top of these major changes we’re continuously trying to update the game in ways that make it
more challenging and more just, all the while remaining open to new players. As such you will notice
that the difficulty has been rebalanced so that the entry level of the game, while extremely
challenging is now in line with the 5 extra difficulty levels available to those who like to suffer.
We hope that you like Rise of the Giant and would like to remind you that we’re not done, we’ll be
continuing to make content for the game for as long as you keep demanding it, so feel free to let us
know what you’d like to see and if we can make any changes that would make you happy.
Dead Cells: The Bad Seed
Released: February 11, 2020
Size: 6 MB
Store page: https://www.gog.com/game/dead_cells_the_bad_seed
About:
Explore a relaxing Arboretum, wade through a noxious Swamp and take on a new boss in this new early game content designed to expand the Dead Cells universe and add variety to runs for people who want to support the development of the game.
Harvest a few souls with your new scythe.
So you’ll be able to play through:
The Arboretum: A relaxing and peaceful greenhouse inhabited by a peaceful clan of mushrooms, with an understandable desire to murder the Beheaded.
The Swamp: A noxious environment ruled by a band of tree dwelling mutans with pointy sticks, sneaky dart shooting frogmen and a bunch of deadly bloodsuckers.
The Heart of the Swamp: Domain of mama tick, if you’ve seen StarShip Troopers, you get the idea...
The two new levels and their monsters are alternatives to The Courtyard/Toxic Sewers and The Ramparts/Ossuary/Ancient Sewers, with the boss designed to be on par with The Concierge, so hopefully it’ll spice up your early game runs once you’ve played through the core game.
Dead Cells: Fatal Falls
Released: January 26, 2021
Size: 6 MB
Store page: https://www.gog.com/game/dead_cells_fatal_falls
About:
Try not to fall as you wind your way along the sheer cliffs of the island’s coast. Explore floating shrines, infiltrate the lair of an outlawed secret society and learn the tells of a new boss. This is new mid game content for people looking for alternatives to the Stilt Village, Clock Tower and Time Keeper areas and their parallels.
Team up with a powerful new Brutality based ally. She’s bloodthirsty and head over heels with you, so be gentle. Or not… Either way you’ll need her help as you explore more of the island; spread over two new levels and a boss fight which include four and a half new enemies, a veritable arsenal of weapons and of course a bunch of hidden tidbits of lore.
The Fractured Shrines: While the breathtaking view may be distracting, you’ll need to keep your eye on the crows as you caper from platform to platform, sidestepping spear-wielding snakes, skirting sadistic new traps and vaulting over the seemingly bottomless void. All this, while trying not to wake the menacing axe hefting stone statues. Nothing to it.
The Undying Shores: Your holiday plans have been spoiled by enemies that won’t seem to stay dead, which is something of a problem when attempting to navigate a slippery cliff face. Worse still, the weather’s taken a nasty turn and doused your hopes for some R&R on the beach, not to mention the creepy lantern wielding wizards that keep blocking your path with their shovel brandishing minions. It’s turning out to be rather stressful really.
The Mausoleum: A new humanoid boss with his own story to tell, tough pattern based combat and a magnificent setting for a showdown.
On top of the new areas, enemies and pet sword… thing... you’ll of course need new tools for killing, wouldn’t be much of a DLC without them to be fair. Here we’ve added in a bunch of new weapons with designs that might take a little more figuring out than some (they can’t all just be frying pans), but once you’ve got the hang of them you’ll be unstoppable.
Processor: Intel i5+
Memory: 2 GB RAM
Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
Storage: 500 MB available space
Mouse, Keyboard
Additional Notes: OpenGL 3.2+
Recommended system requirements - Windows: 7 / 8 / 10
Processor: Intel i5+
Memory: 4 GB RAM
Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
Storage: 500 MB available space
Mouse, Keyboard