Rise of Industry + DLC GOG

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vastyr
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Rise of Industry + DLC GOG

Post by vastyr »

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Rise of Industry

Genre: Strategy - Simulation - Managerial
Works on: Windows (7, 8, 10) and Linux (Ubuntu 14.04, Ubuntu 16.04)
Languages: Audio and text: English
Features: Single-Player
Released: May 2, 2019 (in dev since February 9, 2018)
Size: 598 MB
Company: Dapper Penguin Studios / Kasedo Games
Installer version: v2.3.11301a_(64bit)_(44173)
Store page: https://www.gog.com/game/rise_of_industry

About:
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Rise of Industry is a strategic tycoon game that puts you in the shoes of an early 20th-century
industrialist. Build and manage your growing empire in a living, breathing, and procedurally generated
world that is constantly evolving and adapting to your playstyle.

As a budding entrepreneur, you will build factories, construct efficient transport lines, move raw
materials, produce finished goods, and arrange trade with the world's developing cities, providing them
with the resources they need to flourish - for as they grow and prosper, so do you.

Designed with an eye towards both accessibility and depth, Rise of Industry has enough strategic
complexity and replayability to satisfy the most experienced fans of the genre, while its simple-to-
understand mechanics ensure that new players will love it as well.

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● Experience tailored for every player - Specialise in just trading, production, gathering or any
combination and research your way to bigger and better things.
● Use PR & Marketing to gain favour (or repair damage) with your business partners.
● Choose from over 100 individual products and manage the manufacturing process from harvesting
raw materials all the way to delivering the end product to local stores & townspeople
● Build and manage a solid transportation network to enable the efficient transfer of goods via
plentiful trucks, speedy trains and high capacity airships.
● Be prepared for fierce competition – Advanced town and city A.I., make for an intelligent and
changing game world so you won’t be the only one looking for the best deal.
● Town personalities – adapt a suitable approach for every town or face their economic backlash.
● Huge, procedurally generated maps mean that you’ll always have room to expand your empire into
whether in testing scenarios or sandbox mode where imagination is your only limit.
● Be quick to adapt to the current business climate with contracts, random events and quests
keeping you on your toes and cash flowing in.
● Balance environmental impact with productivity, trying to meet your neighbouring town's demands.

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2130 DLC

Released: October 24, 2019
Size: 6 MB
Store page: https://www.gog.com/game/rise_of_industry_2130

About:
The year is 2130. Your idyllic world of profit and loss lays in ruins. Mankind’s endless capitalism and
destruction of decades gone by has given birth to a dark and desolate new world.

Now you must construct all-new technologically advanced production lines and mine resources from
fallen cities as you look to rebuild your industrial empire in a bleak dystopian future.

Features:
  • From Ruins to Riches With all natural resources depleted, scavenge through the ruins of the past
    and mine the valuable stores within.
  • New Buildings & Transport Place all new futuristic buildings as you construct your new business
    from the ground up. Build totally new buildings like the offshore algae farms or thorium mines, and
    transport them with new cargo dropships.
  • Futuristic Recipes A new future, means new consumer demands produce Nuclear Power Cells,
    Subatomic Lasers and many more as you corner a new and exciting market.
  • New Songs New futuristically inspired and specially composed tracks (with lots of synth) for 2130.
  • New Camera Effects A new camera tilt feature and added Depth of Field camera effects mean give
    extra options for those pretty screenshots you love to share!
► System requirements
Minimum system requirements - Windows: 7/8/8.1/10 (64-bit)
Processor: Intel Core 2 Duo, 3.0GHz or AMD Athlon 64 X2 6400+, 3.2GHz
Memory: 4 GB RAM
Graphics: nVIDIA GeForce GTX 260, 512 MB or ATI Radeon HD 5670, 512 MB (Does not support Intel Integrated Graphics Cards)
DirectX: Version 9.0c
Storage: 4 GB available space
Mouse, Keyboard

Recommended system requirements - Windows: 7/8/8.1/10 (64-bit)
Processor: Intel Core i5-3470, 3.20GHz or AMD FX-6300, 3.5Ghz
Memory: 6 GB RAM
Graphics: nVIDIA GeForce GTX 660, 2 GB or AMD Radeon HD 7870, 2 GB
DirectX: Version 11
Storage: 4 GB available space
Mouse, Keyboard
► bypass gdrive download quota
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Re: Rise of Industry + DLC GOG

Post by iviv »

vastyr wrote: 13 May 2019, 19:22 BryanChung, no we can't... https://www.gogdb.org/product/1259329786#downloads :not_me: ... now you know where to look.
Out of interest, how do you use the info from this site? Like, on the downloads page it shows that the latest version is 2.0.0:1410a which matches the version posted here. However on steam it is version 2.0.0:2410j which matches the top version shown on the 'builds' tab (which incldes some fixes for a bug I hit while trying to play).

Does this just mean that this update hasn't been published for download, just that the developers have uploaded some form of information on the patch to the backend, and that we just have to wait on them to make it available to download? Thanks!
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Re: Rise of Industry + DLC GOG

Post by vastyr »

iviv,
'downloads' = standalone offline installer version available.
'builds' = version available for GOG GALAXY online client (similar to Steam). You need to own the game for this.
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Re: Rise of Industry + DLC GOG

Post by iviv »

vastyr wrote: 28 Oct 2019, 08:33 iviv,
'downloads' = standalone offline installer version available.
'builds' = version available for GOG GALAXY online client (similar to Steam). You need to own the game for this.
Aah, makese sense, thanks for clarifying. Do you know if the process of the standalone build release is an automatic process that happens through the gog backend a certain amount of time after the galaxy version is released, or if it's something the developer manually has to do, meaning the could sometimes be a fairly large time gap between the galaxy and the offline build matching.
Thanks for answering my questions!
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Re: Rise of Industry + DLC GOG

Post by vastyr »

iviv, game devs may update directly through Galaxy.

Gog does the standalone, so its up to them when to update it. It could be the same day to
several days later, and sometimes they wait for more updates before updating the standalone.

Note: if an update has appeared on Galaxy during the weekend there won't be a standalone until at least the next working day.
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Re: Rise of Industry + DLC GOG

Post by vastyr »

Update!
  • added v2.0.02410j_(64bit)_(33424).
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Re: Rise of Industry + DLC GOG

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Re: Rise of Industry + DLC GOG

Post by vastyr »

Update!
  • added version, 2.1.01211a_(64bit)_(33872).
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Re: Rise of Industry + DLC GOG

Post by catastic »

vastyr wrote: 15 Nov 2019, 19:21 Update!

added version, 2.1.01211a_(64bit)_(33872).
► Changelog
Changelog for Patch 2.1.0:1211a (added 12 November 2019):

Improvements and Changes
- Adjusted texture to the Map skirt, so it is less distracting.
- Added new 2130 House assets.
- Added a new Skybox for both Vanilla and 2130.
- Added a confirmation popup when buying an AI.
- Improved the Ground Texture that appears at the edge of the map.
- Added a method to restore 0% pollution for vanilla.
- Added a depth-based foam to the water shader.
- Enabled the grid for Water.
- Added new Icons for the Maglev for better clarification.
- Improved the errors that Manual Destination slots spawn.
- Cannot Reach Destination - Cases where there is no path to the Destination building
- Cannot go back to Origin - Cases where there is no path to the Origin building
- Added new Currency Icon for 2130 currency values to reflect the new era.
- Added a search function to the Manual Destination Product Selection element.
- Adjusted Tooltips, so that they appear above the cursor.
- Added a Progress Counter for Assistant Steps with numerical objectives.
- Adjusted the Production Overview screen for better clarification and utility.
- Improved the Town Advancement Shop Selector Tooltip for better clarification
- Added a Cooldown Timer to the Contract Spawner, so there is a delay between spawns
- Added a method of tracking how far along a Player has progressed on an Assistant Step
- Adjusted the Assistant, so it changes the text to make keys that are rebound.

Bugfixes
- Fixed a bug where Pollution would be set to 100% when it was preset to 50%.
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Re: Rise of Industry + DLC GOG

Post by Wolfcape »

There are two .exe files, one of which is 2130_2.1.01211a_(64bit)_(33872) (~6MB)
May I ask what is that/what it does?
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Re: Rise of Industry + DLC GOG

Post by vastyr »

Wolfcape, "2130" dlc, and read main post.
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Re: Rise of Industry + DLC GOG

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vastyr wrote: 17 Nov 2019, 02:00 Wolfcape, "2130" dlc, and read main post.
Oh I'm so sorry, I get it now.
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Re: Rise of Industry + DLC GOG

Post by JohnArbackle »

Not to question anything but my Avira keeps seeing uninst000.exe as a trojan, and after deleting it it makes another one.
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Re: Rise of Industry + DLC GOG

Post by JohnnyMic »

update!
  • added v2.1.6 build 0904a to mainpost..
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Re: Rise of Industry + DLC GOG

Post by catastic »

JohnnyMic wrote: 15 Apr 2020, 03:13 added v2.1.6 build 0904a to mainpost
► Changelog
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Re: Rise of Industry + DLC GOG

Post by GCS »

2.2.3 is here. Anyone has the latest DLC?
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Re: Rise of Industry + DLC GOG

Post by JohnnyMic »

- main post updated to 2.3.11301a_(64bit)_(44173)
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Re: Rise of Industry + DLC GOG

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