Tooth and Tail + Official Soundtrack
Genre: Strategy - Action - Fantasy
Works on: Windows (7, 8, 10)
Languages: Audio and text: English. Text only: 中文, Deutsch, español, italiano, 한국어
Features: Single-Player - Multi-Player - Achievements - Leaderboards - Controller Support - Cloud Saves - Overlay
Released: September 12, 2017
Size: 700 MB
Company: Pocketwatch Games / Pocketwatch Games
Rating: PEGI Rating: 12+
Installer version: v22.214.171.124b (26228)
Store page: https://www.gog.com/game/tooth_and_tail
Lead the revolution with an army of flamethrowing Boars, mustard gas-lobbing Skunks, and paratrooper-
puking Owls. From the designers of Monaco: What's Yours is Mine, Tooth and Tail is a Real-Time-Strategy
game featuring Single Player, Online Competitive Play, Split Screen, Replays, and more.
Build a base, lead your army, eat your enemies!
The War for Meat
The Longcoats, the Commonfolk, the KSR, and the Civilized are in the midst of a Civil War over who gets
to eat, and who has to be the meat. A darkly humorous tale of riots and revolution is told through an
extensive Single Player campaign.
With procedurally generated maps and customizable factions, no two conflicts will be the same, forcing
players to strategize rather than memorize.
With matches lasting from 5-12 minutes, controls designed specifically for the gamepad, and split-screen
couch play, Tooth and Tail is a popcorn RTS for veterans and newcomers alike.
Included goodies: soundtrack (MP3)
Store page: https://www.gog.com/game/tooth_and_tail ... soundtrack
About: Official Soundtrack for the game Tooth and Tail, original score by Austin Wintory.
Over an hour of music, including bonus tracks by:
● Eli Bishop
● Hyperduck Soundworks
● Darren Korb
● John Robert Matz
● Kristin Naigus
● Salome Scheidegger
Austin: "We want to make a game about war, but we want to make it fun.
Andy: "World War One was fun. So was the Russian Revolution. Super fun."
Austin: "True, true. And so is starvation. And cannibalism. Really goofy stuff."
Andy: "So our game is all about building tension before short explosive bursts of action… maybe we
should use tangos and latin dance music as the basis for things? Real Time Strategy is essentially ballroom
Austin: "Yeah, and we can play it all using early 20th century Russian instruments. That makes sense."
Andy: "Except our game is wild and raucous, so let's play the instruments drunkenly."
Austin: "Will do."
That is how this album came to be. Enjoy. Minimum system requirements - Windows: 7 / 8.1 /10
Processor: 2 GHz Processor
Memory: 2 GB RAM
Graphics: Intel HD 3000
DirectX: Version 11
Storage: 2 GB available space