Speed Limit GOG
Genre: Action - Arcade - Platformer
Works on: Windows (7, 8, 10)
Languages: Text only: English, Deutsch, español, français, italiano, Português do Brasil, усский, 中文(简体), 中文(繁體), 日本語, 한국어
Modes: Single-Player - Overlay - Controller Support - Cloud Saves - Achievements
Released: February 17, 2021
Size: 194 MB
Company: Gamechuck / Chorus Worldwide Games
Installer version: v11_(49644)
Included goodies: Artbook, Soundtrack, HQ soundtrack
GOG Store Page || GOGDB Page || Discussion Page
About:
Speed Limit is a non-stop genre-warping arcade experience that never
slows down. No cuts, no lapses in the chaos, Speed Limit is an old-school action extravaganza
boiled down to its core elements: Hard. Fast. Addictive.
As soon as you think you've learned how the game works, it changes to a completely
different genre, taking you through the history of the golden arcade era.
Fight through a nail-biting side-scrolling shooter, race to the finish in an explosive
top-down car chase, take flight in a thrilling fake-3D dogfight, and expect the
unexpected. Speed Limit seamlessly changes styles, transforms the gameplay, and
offers new challenges the moment you feel comfortable.
Running. Driving. Flying. Dying (many, many times!) - From the moment you click
play to the moment you die, you are in control.
And you will die. A lot.
- A thrilling genre-switching rollercoaster that will test the limits of your reflexes
- Unlockable endless mode
- No tweening, no skeletons: All graphics are hand-drawn frame-by-frame
- A 40-minute soundtrack
- A 44-page artbook with texts about the game and its inspirations
Speedlimit: Pixelart & Arcadecraft is the game-accompanying artbook. It showcases sprites,
concept art, and procedures we took in making Speedlimit as is presented to you in the game.
Pixelart may be a tried and true method-turn-style, but we think we still found something to
learn from it in making this game. You can see the behind the scene tricks we used to make
Speed Limit feel the way it does.
Soundtrack:
The soundtrack made by Gamechuck's sound designer and composer Matija Malatestinic
perfectly complements the game's chaotic nature and pinpoints what the game is all
about: making a perfect run.
While listening to the soundtrack, you always have that feeling of something new happening
even if it is the same note pattern.
For this soundtrack, Matija used all the right hardware. Korg Monologue, Behringer Neutron,
and a eurorack setup with mainly digital oscillators from Noise Engineering and
Harvestman (Industrial Music Electronics).
Matija also used a lot of guitar pedals, mostly distortions, and his favourites are Metasonix
TM5, WMD Geiger Counter, and JPTR FX Apokalypse. Korg Monologue was especially good in
creating sub-bass tracks, Behringer Neutron was going through distortion pedals and
compressed on lead synth tracks.
We sincerely hope you'll enjoy the Speed Limit soundtrack!
Processor: Any x86 CPU
Memory: 1 GB RAM
Graphics: Intel HD Graphics or better
DirectX: Version 11
Other: 101 MB free space for soundtrack, 460 MB for high quality audio