Hollow Knight Soundtrack Edition + Gods & Nightmares DLC
Genre: Adventure - Action - Metroidvania
Works on: Windows (7, 8, 10)
Languages: Audio and text: English
Features: Single-player - Controller Support
Released: February 24, 2017
Size: 1.3 GB
Company: Team Cherry / Team Cherry
Installer version: v1.5.78.11833_(50884)
Included goodies: soundtrack (MP3) + soundtrack (FLAC)
Store page: https://www.gog.com/game/hollow_knight_soundtracks
About: Hollow Knight Soundtrack Edition includes the base game as well as the Hollow Knight
Soundtrack composed and arranged by Christopher Larkin. The OST features 26 tracks and over
60 minutes of original music.
Hollow Knight Expands with Free Content
Godmaster - Take your place amongst the Gods. New Characters and Quest. New Boss Fights. New
Game Mode. Glorify Charms.
Lifeblood - A Kingdom Upgraded! New Boss. Upgraded Bosses. Tweaks and Refinements across the
whole game.
The Grimm Troupe - Light the Nightmare Lantern. Summon the Troupe. New Major Quest. New Boss
Fights. New Charms. New Enemies. New Friends.
Hidden Dreams - Mighty new foes emerge! New Boss fights. New Upgrades. New Music.
Brave the Depths of a Forgotten Kingdom
Beneath the fading town of Dirtmouth sleeps an ancient, ruined kingdom. Many are drawn below
the surface, searching for riches, or glory, or answers to old secrets.
Hollow Knight is a classically styled 2D action adventure across a vast interconnected world.
Explore twisting caverns, ancient cities and deadly wastes; battle tainted creatures and befriend
bizarre bugs; and solve ancient mysteries at the kingdom's heart.
● Classic side-scrolling action, with all the modern trimmings.
● Tightly tuned 2D controls. Dodge, dash and slash your way through even the most deadly
adversaries.
● Explore a vast interconnected world of forgotten highways, overgrown wilds and ruined
cities.
● Forge your own path! The world of Hallownest is expansive and open. Choose which paths
you take, which enemies you face and find your own way forward.
● Evolve with powerful new skills and abilities! Gain spells, strength and speed. Leap to new heights
on ethereal wings. Dash forward in a blazing flash. Blast foes with Fiery Soul!
● Equip Charms! Ancient relics that offer bizarre new powers and abilities. Choose your favourites
and make your journey unique!
● An enormous cast of cute and creepy characters all brought to life with traditional 2D frame-by-
frame animation.
● Over 130 enemies! 30 epic bosses! Face ferocious beasts and vanquish ancient knights on your quest
through the kingdom. Track down every last twisted foe and add them to your Hunter's Journal!
● Leap into minds with the Dream Nail. Uncover a whole other side to the characters you meet and
the enemies you face.
● Beautiful painted landscapes, with extravagant parallax, give a unique sense of depth to a side-on
world.
● Chart your journey with extensive mapping tools. Buy compasses, quills, maps and pins to enhance
your understanding of Hollow Knight’s many twisting landscapes.
● A haunting, intimate score accompanies the player on their journey, composed by Christopher
Larkin. The score echoes the majesty and sadness of a civilisation brought
to ruin.
● Complete Hollow Knight to unlock Steel Soul Mode, the ultimate challenge!
An Evocative Hand-Crafted World
The world of Hollow Knight is brought to life in vivid, moody detail, its caverns alive with bizarre
and terrifying creatures, each animated by hand in a traditional 2D style.
Every new area you’ll discover is beautifully unique and strange, teeming with new creatures and
characters. Take in the sights and uncover new wonders hidden off of the beaten path.
If you like classic gameplay, cute but creepy characters, epic adventure and beautiful, gothic
worlds, then Hollow Knight awaits!
Gods & Nightmares DLC
Released: August 23, 2018
Included goodies: Soundtrack (MP3) Soundtrack (FLAC)
Store page: https://www.gog.com/game/hollow_knight_gods_nightmares
About:
Masters, Kings and Gods Step Forth Venture to the farthest reaches of Hallownest with an all new
collection of 15 epic tracks. Meet fallen kings, gallant knights and ancient gods in this powerful,
orchestral collection that brings together all the additional tracks from Hollow Knight and features an
entirely new arrangement, Pale Court.
Hollow Knight: Gods & Nightmares is composed by Christopher Larkin.
Track List:
- Hive Knight
- Truth, Beauty and Hatred
- Nightmare Lantern (Interlude)
- The Grimm Troupe
- Nightmare King
- White Defender
- Dreamers
- Pale Court
- Gods & Glory
- Daughter of Hallownest
- Godhome
- Sisters of Battle
- Haunted Foes
- Furious Gods
- Pure Vessel
Credits
Composer: Christopher Larkin
"Pale Court" performed by Accord Quartet and Péter Kiss, arranged by Steven Tanoto
Processor: Intel Core 2 Duo E5200
Memory: 4 GB RAM
Graphics: GeForce 9800GTX (1GB)
DirectX: Version 10
Storage: 9 GB available space
Additional Notes: 1080p, 16:9 recommended
Recommended system requirements - Windows: 10
Processor: Intel Core i5
Memory: 8 GB RAM
Graphics: GeForce GTX 560
DirectX: Version 11
Storage: 9 GB available space
Additional Notes: 1080p, 16:9 recommended
Voidheart' menu style now available
Fixed an issue where game could become slower over a game session for some players
Fixed issue where Enraged Guardian gates don't open if Crystal Guardian was defeated in Godhome
Little weaver corpse: Audio now obeys volume controls
Godseeker dialogue after radiance statue no longer plays in Godseeker mode
HP reduced for Ascended/Radiant Collector's spawned enemies
Leg Eater Discount now working correctly
Nail arts now affected by bindings in Godhome
Fixed issue where Dung Defender's balls got stuck in corner
Fixed an issue where Hornet Sentinel could get stuck in wall during Godhome battle
Fixed issue where defeating Failed Champion or Lost Kin in Godhome also counted as defeating them in Hallownest, missing achievement (if achievement was missed previously it should now be awarded when player next rests at a bench)
Added extra check to keep Pantheon of the Master bosses out of the ground
Fixed issue with GM's final boss where attack would telegraph in wrong position
Improved visibility of one of that boss's attacks
Fixed issue where completing Trial of the Fool did not unlock God Tamer's statue in Hall of Gods
Fixed file select screen display issue
Godmaster boss 'PV' gets stunned more frequently
Lifeblood Cocoons in Godhome produce more Lifeseeds
Trial of the Fool is no longer a requirement for accessing Pantheon of the Sage
Reduced HP of Godmaster's final battle
Reduced Markoth's HP in Godmaster battles
Several changes to Uumuu's Godmaster incarnation
Fixed issue where Hornet Sentinel could get stuck in corner of her Godhome arena
Fixed issue in final battle of Godmaster where a respawn could place player in the wrong location, ruining the battle
Fixed issue where nail arts could lose their ability to damage enemies
Fixed issue where a mechanism could be struck while it was retracted into the ground in Godhome
Fixed issue where players could use Dreamgate to warp out of ending sequence and bust the game
Fixed timer display issues for main game and Godmaster pantheons
Fixed Moss Charger's rustling grass not appearing
In Mantis Village, disallowed enemies from approaching the Mantis Claw item to prevent possible softlock
Game text fixes
Patch 1.4.2.4 (23 August 2018)
It's here gang! Hollow Knight's fourth free Content Pack, Godmaster, is now available for all players on PC, Mac and Linux.
Hollow Knight: Godmaster is the final chapter of the Knight's story and the hugest content pack by far! Meet all-new characters, take on all-new quests, hunt for all-new secrets, and most of all, prepare yourself for an incredible battle to take your place once and for all amongst the gods of Hallownest!
Patch 1.3.1.5 Lifeblood (20 April 2018)
A brand new boss with a new music track by Chris Larkin!
One boss has been seriously upgraded. A true challenge awaits!
Custom Map Markers are here! Cartographers rejoice!
Extras added to the Extras menu!
Numerous game balances and tweaks.
Now playable in Japanese.
Various bug fixes.
Additional sound effects and voices.
Optimisations and performance enhancements.
Patch 1.2.2.1 (13 November 2017)
Additions
The Grimm Troupe quest is now available. Seek out the Nightmare Lantern.
New charms available
Added Brazilian Portuguese (Beta)
Added Russian (Beta)
Added bindable mouse buttons
Fixes
Fixed issue where Nosk could sometimes get stuck under low roof on left side when jumping
Fixed issue where, after dying and having a glass charm break, you could incorrectly remain overcharmed
Fixed issue where you could incorrectly remain overcharmed after picking up or buying a new charm notch
Fixed issue where using Dreamgate while standing in hot spring would cause some particle effects to follow player into next scene
Language menu fix. Now only switchable via the main menu.
Various optimisations
Various small scene updates
Animation fixes
Patch 1.2.1.4 (30th October 2017)
Fixed Nightmare King not appearing
Fixed issue where Nightmare King didn’t take damage correctly during stunned phase
Fixed reactivity issue on Monomon’s tank
Removed duplicate charm notch
Updated credits
Fixed issue where Grimmkin could be fought twice
Enemy placement adjustment in City of Tears
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Patch 1.2.1.3 (30th October 2017)
Fixed issue where Collector’s jars did not spawn enemies
Fixed potential soft-lock in late-game hidden area
Fixed issue where backtracking in a late-game hidden area could warp you to a completely different location
Fixed Russian display issue s
Fixed missing button icon
In certain scenes, charm effects will not display (eg. Glowing Womb, Defender’s Crest)
Watcher Knights can now be damaged by spells while rolled up (seems fairer, right?)
Fixed issues with Grimmchild targeting things incorrectly
Fixed issue where Glimmback could get stuck in place
Fixed a potential issue where players could be permanently locked out of Ancestral Mound after Crossroads become infected
Additional effects during Grimmkin battles
Fixed Flame Pin display issue on map
Sped up process for opening inventory
Effects changes
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Hollow Knight 1.2.1.0 (The Grimm Troupe) Release Notes
Additions
The Grimm Troupe quest is now available. Seek out the Nightmare Lantern.
New charms available
Added Brazilian Portuguese (Beta)
Added Russian (Beta)
Added bindable mouse buttons
Fixes
Fixed issue where Nosk could sometimes get stuck under low roof on left side when jumping
Fixed issue where, after dying and having a glass charm break, you could incorrectly remain overcharmed
Fixed issue where you could incorrectly remain overcharmed after picking up or buying a new charm notch
Fixed issue where using Dreamgate while standing in hot spring would cause some particle effects to follow player into next scene
Language menu fix. Now only switchable via the main menu.
Various optimisations
Various small scene updates
Animation fixes
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Patch 1.1.1.8 (11th August 2017)
Fixed issue where defeating Collector with Defender’s Crest equipped could make Collector invincible.
Fixed issue where certain bosses were invulnerable to Flukenest
Fixed issue where defeating a Warrior Dream with Flukenest, spore cloud or dung cloud caused an error that locked you out of retrieving Essence
Fixed issue where Flukemarm didn’t respond aggressively to being stunk out by Defender’s Crest.
Re-added missing audio and art to new Hidden Dreams boss.
Slight adjustment to a Hidden Dreams boss’s falling attack.
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Patch 1.1.1.7 (08 August 2017)
OS X version of the Hidden Dreams content pack has been added
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Patch 1.1.1.4 (03 August 2017)
Hi everyone, Hidden Dreams is here! Let's jump into some notes about what's new in the technical side of things.
NEW LANGUAGE: ITALIAN
Hollow Knight can now be played in Italian, thanks to the help of a fantastic, dedicated bunch of fan translators!
CONTROLLERS: NATIVE INPUT MODE (BETA)
Some players have been having issues with their controllers not being recognised by the game, or behaving weirdly. As a step toward fixing the issue, we've added this alternative control mode to the game.
If you're having issues with your controller, go to Options > Game Options and turn Native Controller Input (Beta) to 'On'. This should hopefully solve the issue.
Note that this feature is still in Beta and will need some more testing before it is fully stable. Some testers have a reported an issue where quitting to the main menu causes the game to crash and close, but they report that this happens AFTER the save occurs so no data is lost - it's a just a bit inconvenient/jarring. We'll collect everyone's feedback on this feature and integrate it into the game fully in future.