LEGRAND LEGACY: Tale of the Fatebounds GOG

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LEGRAND LEGACY: Tale of the Fatebounds GOG

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LEGRAND LEGACY: Tale of the Fatebounds

Genre: Action - Role-playing - Fantasy
Works on: Windows (7, 8, 10)
Languages: Text only: 中文, English
Features: Single-Player - Controller Support - Cloud Saves - Overlay
Released: January 24, 2018
Size: 7 GB
Company: SEMISOFT / Another Indie/Mayflower Entertainment [KR]
Installer version: gog 2.0.6 (34954)
Store page: https://www.gog.com/game/legrand_legacy

About: LEGRAND LEGACY: Tale of the Fatebounds is a love letter to our all time favorite JRPGs with a fresh take on classic turn-based combat and tactics. Welcome to Legrand, a beautifully hand-drawn world riddled with curious creatures, devastating wars, and intriguing tales of vengeance and redemption. Embark on an epic adventure through this sprawling fantasy universe and fight alongside the Fatebounds as they attempt bring peace to Legrand! But be careful who you trust because everyone has a secret to hide…

● A fully immersive experience with stunning FMV, fully rendered 3D cinematics, and epic original soundtrack.
● 3D models and original assets come together with gorgeously stylized hand-drawn backgrounds.
● Action packed turn-based combat and tactical warfare scenarios that will test the limits of your wits.
● Recruit craftsmen to restore the abandoned city of Dumville, play mini games, or embark on rewarding side quests.
● Collect loot from slain enemies to craft items and upgrade weapons.
● Configure items and grimoires that characters can wield in combat or set combat formation.
● Command the military might of nations in intense tactical battles.

Minimum system requirements - Windows: 7 / 8 / 10 (64-bit)
Processor: Intel Core i3-4150
Memory: 4 GB RAM
Graphics: Nvidia GTX 650
DirectX: Version 11
Hard Drive Space: 16 GB
Mouse, Keyboard

Recommended system requirements - Windows: 7 / 8 / 10 (64-bit)
Processor: Intel Core i5-4460
Memory: 8 GB RAM
Graphics: Nvidia GTX 750
DirectX: Version 11
Hard Drive Space: 16 GB
Mouse, Keyboard
► Changelog
Update v2.0.5 (26 April 2019)
War update - difficulty setting to also work on the War Scenario
Camera update to be a bit less nauseous
Mouse Support bug fix that happens during the Load/Save
Fixed several minor bugs

Update v2.0.4 (28 January 2019)
Fixed looping SFX on Finn's Arcana.
Fixed character menu bugs.
Fixed several minor issues.

Update v2.0 (22 November 2018)

Hello, Legrandians!

Thanks to the feedback and recommendations from you guys, we’ve finished our complete rewrite of the games script, fixed a few bugs, and straightened out other minor issues, and today… the motherlode finally hits our GOG store.

That’s right, the all shiny, all new and improved Legrand Legacy v2.0 drops today! If you’re wondering what this means for your gaming experience, read on.

MAJOR CHANGES TO COMBAT AND BATTLE SYSTEM

We have replaced the old battle system completely and re-coded from the ground up. This massive update includes:

• a. Significant improvements to combat camera and new impact effects You will see that camera movements during battles have been upgraded with dynamic angles and we’ve added fancy impact effects to make your heroes feel all the more badass.

• b. Difficulty selection We included a difficulty selection to cater to your needs. Want to enjoy the story but think the combat is too hard? Play on “easy” and breeze through your adventure. Up for a hardcore challenge and want to put your gaming skills to the ultimate test? Play on “hard!”

• c. ACT mode option (easy or off/automatic) After a lot of feedback, we discovered that some of you don't like to have to press the ACT with every turn, so we’ve added the option to make the ACT dial easier OR to turn off the ACT completely and make it automatic instead.

• d. Updated enemy AI While updating the code of our combat system, we discovered that some of the enemy AI did not work as intended. We have fixed those problems.

• e. Rebalanced most of the combat After fixing the enemy AI, implementing a new difficulty selection, and the automatic ACT, we have also updated the combat balance to fit the new AI. Enemies are smart but not too smart!

• f. Move command no longer takes a character's whole turn You will now be able to perform an action after moving and not waste a character's whole turn just to reposition.

• g. Improved Arcana cinematics We have improved the cinematic sequence during Arcanas so they’re more dramatic. We’re talking about some SERIOUS eye candy here, people.

GRAPHICAL IMPROVEMENTS

We have modified the old shaders so the new shaders now enable normal maps, which means more refined and prettier details on the 3D model textures.

COMPLETION OF SCRIPT REWRITE AND EXTENDED ENDING

Following our announcement about our attempt to rewrite the script, this update completes the revised writing. You can now enjoy Legrand Legacy’s newly rewritten and polished script in its entirety. Plus, we have also extended the ending with additional cutscenes to clarify the conclusion of our heroes’ story.

SKIPPABLE CUTSCENES

During cutscenes, you can now press the cancel button and then the confirm button to skip the current cutscene entirely.

TACTICAL WAR QUICK RETRY

Now when you lose a tactical war, there will be a prompt so you can try it again.

OTHER MINOR BUGS

As always, we have also fixed other minor bugs.

SPOILER ALERT There is a break and save point in Crimson Canyon (chapter 8), so you can pause and take a breath between the tactical wars and boss battle marathon.

Finally, we thank you for being supportive and vocal of the improvements you wanted to see! We may be a small studio, but we hope that we have been able to respond to your feedback quickly enough. We can’t wait to hear what you think about this new update, so don’t forget to LEAVE YOUR COMMENTS after you’ve tried the new and improved Legrand Legacy v2.0.

Oh and positive reviews would be lovely too!

Update 1.3.6 (09 July 2018)

• Fixed UI black screen overlay issue.
• Fixed fishing mini-game black background issue.
• Item used for the main quest and side quest now checked in your storage.
• Fixed dialogues during the cutscenes at several places.
• Fixed several minor issues.

Update 1.3.5 (16 April 2018)

• Fixed the Mountain Pass puzzle issues.
• Fixed white screen issue at a certain location.
• Fixed several minor issues.

Thanks to all the players who reported the issues and explaining to us in details. Hope you continue to enjoy the Legrand Legacy: Tale of the Fatebounds with this patch!

Update 1.3.3 (21 February 2018)

• Fixed the black screen issue.
• Fixed the several cutscenes issues.
• Fixed several minor issues.

Thanks to all the players who reported the issues and explaining to us in details. Hope you continue to enjoy the Legrand Legacy: Tale of the Fatebounds with this patch!

Update 1.2.1 (09 February 2018)

• Fixed the issue when selecting language.
• Fixed the issue unable to move up or down in certain areas.
• Fixed the issue buttons cotinually pressed during fishing mini game.

Thanks to all the players who reported the issues and explaining to us in details, hope you can continue enjoy the Legrand Legacy: Tale of the Fatebounds with this patch!

Update 1.1.1 (01 February 2018)

• Optimized auto-save feature.
• Fixed bug with frozen enemy in tutorial.
• Re-balanced enemies for the first two chapters.
• Added "exclamation mark" notification when spotted by enemy
• Added small delay before enemy chases.
• Optimized enemy movement during the chase on the map.
• Removed sword and spear colliders in Mountain Pass.
• Removed dead body colliders in Crimson Canyon.
• Fixed several smaller issues.

Update 1.1.0 (30 January 2018)

Patch Version 1.1.0 notes

• Implemented the Auto-Save feature into the game.
• Enabled Crafting and Alchemy to check the items inside the Storage.
• Fixed text error in Orrastan.
• Fixed several minor issues.

Thanks for all the players who have reported the issues and patiently told us the details, hope you can continue enjoy the Legrand Legacy: Tale of the Fatebounds with this patch!

Patch Version 1.0.2 notes:

• Added an auto-save slot, but the game won't auto-save yet (the implementation is still in-progress and untested), this slot cannot be used for normal saving
• Fixed the issue where Finn cannot use other command except guard after the second battle tutorial (the one with Geddo at Rahas Desert)
• Fixed the issue where player's screen stay black after a cutscene in Dumville
• Fixed the issue where the game may freeze after talking with Blacksmith in Tel Harran when doing the first quest
• Re-balances interrupt chances
• Fixed several minor issues

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Post by NatsuOne »

This is a good game but it is currently riddled with a lot of bugs. I'd recommend to wait a while before playing this.
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Post by vastyr »

NatsuOne, I really hope it's not going to be like Divinity OS 2 or Spellforce 3... patches everyday.
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Post by Dokko »

Thank you. Great game. :-D
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Post by vastyr »

- updated ChangeLog, main post.
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LEGRAND LEGACY: Tale of the Fatebounds GOG

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LEGRAND LEGACY: Tale of the Fatebounds gog_2.0.5_(30676) GOG
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Post by vastyr »

Update!
  • added version gog_2.0.5_(30676).
  • updated ChangeLog.
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Post by Tom a Jerry »

Main post updated to gog 2.0.6 (34954)
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Post by catastic »

Tom a Jerry wrote: 29 Dec 2019, 16:35 Main post updated to gog 2.0.6 (34954)
► Changelog
From @Dantre on GOG forums:

v2.0.6 was uploaded on December 27, 2019. There's no changelog, but this version fixes the problems with Discord and the eternal loading screen. Oddly enough, the in-game version is still 2.0.5, but these issues are gone.
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Post by neowork »

Tom a Jerry wrote: 29 Dec 2019, 16:35 gog 2.0.6 (34954)
А версия самой игры какова?
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Post by Tom a Jerry »

neowork, Это должна была быть та же версия.
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Mirror:
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