[DISCUSSION] Stardew Valley GOG
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- gogkiller1981
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- Blitz_G
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Re: Stardew Valley + DLC GOG
You can check 'Digital Signature' in .exe file of every GOG releases, so if it's tampered to any amount it will invalidate the signature.
- peanutra45
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Re: Stardew Valley + DLC GOG
Read before post: How to check if a GOG game on Torrminatorr is up to date
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- JohnnyMic
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Re: Stardew Valley + DLC GOG
seems so gog made extra for this update an huge blogpost
https://www.gog.com/news/bstardew_valle ... e_is_hereb
https://www.gog.com/news/bstardew_valle ... e_is_hereb
- clouds23443
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Re: Stardew Valley + DLC GOG
clouds23443, there is no offline installer available now. Only GOG Galaxy. https://www.gogdb.org/product/1453375253#downloads
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- Tales
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Re: Stardew Valley + DLC GOG
Hi everyone,
A new patch is now available (1.4.2) to fix some more bugs in the recent content update:
(Some spoilers below)
A new patch is now available (1.4.2) to fix some more bugs in the recent content update:
(Some spoilers below)
►
Bug Fixes:
– Fixed an issue where the Crane Game would crash on load on Mac builds.
– Fixed workbenches not pulling items from chests that are on rugs.
– Fixed an issue where Robin would stay in bed if she was upgrading certain buildings on game load.
– Reverted placement rules introduced in 1.4.1 which prevented players for creating flooring or torches on their Spouse’s porch tiles. Instead, Spouses will now ignore flooring and will “pop off” any torches that are placed in those tiles when they move there in the morning.
– Fixed a bug where buying a magic rock candy, exiting to title, and then re-loading the game would cause the candy to not re-appear in the shop.
– Fixed a crash when mashing the dialogue advance buttons while transitioning between maps during an event.
– Fixed another way the club smash could cause the player to get “stuck” holding out a weapon.
– Resolved some issues where non-user initiated mouse movements could cause changes in mouse button states to not register.
– Fixed a potential soft-lock that would occur if you passed out on another player’s bed.
– Fixed a problem where the screen would be partially faded out when Demetrius comes to ask you about the farm cave.
– Clicking the Emoji menu toggle button on gamepad no longer shows onscreen keyboard.
– Adjusted rumble on third party controllers. This may not fully solve issues on certain third party controllers, but will at least prevent states where the rumble is stuck on.
– Fixed an issue where characters would greet you via speech bubble even if they weren’t in the same location (for instance, Elliot welcoming you into his shack, even though he is standing at the beach)
– Disabled being able to perform certain actions (like using a Return Scepter) during overnight farm events.
– Farmers who are knocked out while holding an item will now properly animate the knocked out animation.
– Fixed an issue where the tool being upgraded at Clint’s could be set to an invalid value, causing Lewis to incorrectly send you a set of tools every night.
– Fixed an issue where the Crane Game would crash on load on Mac builds.
– Fixed workbenches not pulling items from chests that are on rugs.
– Fixed an issue where Robin would stay in bed if she was upgrading certain buildings on game load.
– Reverted placement rules introduced in 1.4.1 which prevented players for creating flooring or torches on their Spouse’s porch tiles. Instead, Spouses will now ignore flooring and will “pop off” any torches that are placed in those tiles when they move there in the morning.
– Fixed a bug where buying a magic rock candy, exiting to title, and then re-loading the game would cause the candy to not re-appear in the shop.
– Fixed a crash when mashing the dialogue advance buttons while transitioning between maps during an event.
– Fixed another way the club smash could cause the player to get “stuck” holding out a weapon.
– Resolved some issues where non-user initiated mouse movements could cause changes in mouse button states to not register.
– Fixed a potential soft-lock that would occur if you passed out on another player’s bed.
– Fixed a problem where the screen would be partially faded out when Demetrius comes to ask you about the farm cave.
– Clicking the Emoji menu toggle button on gamepad no longer shows onscreen keyboard.
– Adjusted rumble on third party controllers. This may not fully solve issues on certain third party controllers, but will at least prevent states where the rumble is stuck on.
– Fixed an issue where characters would greet you via speech bubble even if they weren’t in the same location (for instance, Elliot welcoming you into his shack, even though he is standing at the beach)
– Disabled being able to perform certain actions (like using a Return Scepter) during overnight farm events.
– Farmers who are knocked out while holding an item will now properly animate the knocked out animation.
– Fixed an issue where the tool being upgraded at Clint’s could be set to an invalid value, causing Lewis to incorrectly send you a set of tools every night.
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- Mini-Hunter
- Posts: 1
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Re: Stardew Valley + DLC GOG
Possibly a stupid question, but how does everyone go about about updating their games? Should I uninstall the current version first, or is it okay if I just install (overwrite with) the new one?
- peanutra45
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Re: Stardew Valley + DLC GOG
I make a copy of the savegame and my mods. Then i uninstall the game and install the new version.
Read before post: How to check if a GOG game on Torrminatorr is up to date
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- titandino88
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- peanutra45
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Re: Stardew Valley + DLC GOG
rimworld, No.
Read before post: How to check if a GOG game on Torrminatorr is up to date
Check out the newest free games, gifts and more on Torrminatorr presented by craterbind, AMINE, me and many many more.
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- Miracacac
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Re: Stardew Valley + DLC GOG
Not on GOG yet: https://www.gogdb.org/product/1453375253
Edit: I have uploaded Stardew.Valley.v1.5-SiMPLEX in the 0day section, so if you just want to play and don't care that it's Steam, you can get that.
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- Mini-Hunter
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