Shadowhand GOG

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vastyr
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Shadowhand GOG

Post by vastyr »

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Shadowhand

Genre: Role-playing - Strategy - Fantasy
Works on: Windows (7, 8, 10)
Languages: Text only: English
Features: Single-Player
Released: December 7, 2017
Size: 279 MB
Company: Grey Alien Games / Positech Games
Installer version: 1.09_(21948)
Store page: https://www.gog.com/game/shadowhand

About: RIDE WITH SHADOWHAND
Shadowhand is a strategic RPG card game. Duel powerful enemies with unique solitaire-style turn-based
combat. Build mini-decks and equip your character strategically to sneak, slice and blast through foes!

SET IN LATE 18TH CENTURY ENGLAND
We follow the story of Lady Cornelia Darkmoor, a beguiling young aristocrat who masquerades as the
notorious highwaywoman, Shadowhand. Fleeing a crime scene and forced to act under the cover of
darkness, Shadowhand's mission to safeguard a woman she holds dear leads to a web of corruption,
smuggling and blackmail.

IT'S TIME TO STAND AND DELIVER - YOUR FORTUNE AND FREEDOM ARE AT STAKE
Combining an historical visual novel narrative with a card-driven RPG, Shadowhand's story spans 22
chapters of atmospheric locations including stormy coastlines, mysterious woods and gloomy manors.
Featuring over 150 levels of elegant and intense single-player card action, players must dodge the
law and brawl with outlaws in turn-based combat, gaining experience to customize their character
and collect new weapons, gear and loot.
► System requirements
Minimum system requirements - Windows: 7 or later
Processor: 2 GHZ
Memory: 4 GB RAM
Graphics: 512MB VRAM
Storage: 325 MB available space
Sound Card: any
► ChangeLog
Patch 1.09 (4 July 2018)
Prevented shuffle ability in duels from moving spare cards/jokers into the stock pile as this could cause issues.
Disabled the log file as one user reported an error writing to it.

Patch 1.07 (21 May 2018)
Improvements:
Tool weapons now say "(Tool)" on the large version of the collectible card.
Sea/Land weapons now say "(Sea)" or "(Land)" on the large version of the collectible card.
Added a newsletter button to the Title Screen.
Tweaked Stand and Deliver ability to generate a playable card more often.
Tweaked Shadowhand shuffle ability to reveal playable cards more often.
Ability cards now fill from the bottom of the screen as they charge, not from the bottom of the card which is off the screen.
Profile system now records and restores backups if need be.
Game will reload in Windowed mode after a crash.
Deleted unused graphics from Menus folder
Compressed ambientsounds folder from 64Mb to 7Mb by using oggs thus reducing install size.
Fixes:
Prevented wildcards/jokers from being used on the first tutorial level.

Patch 1.06 (19 March 2018)
Improvements:
You can now sell items back to the shop! Simply drag the item you want to sell over the shop area. You'll only get 10% of the full item price though because the main purpose of this is for people who want to tidy up their inventories.
Stars earned are shown above the chapter cards on the Select Chapter screen. Each mode (relaxed/normal/very hard) records stars earned separately.
Added confirmation dialog for when purchasing shop items.
Default.ini changed so that game will load in borderless window instead of full-screen on first play.
Fixes:
Fixed Borderless Window on Mac to have no title bar and to hide app launcher bar.
Fixed "I admit am" typo in Ch9 story.

Patch 1.05 (28 December 2017)
Improvements:
Relaxed mode added! You can change mode on the Select Chapter screen using the panel at the bottom. Relaxed mode has easier enemies and more gold. Also if you lose a duel you can click "Skip" on the level end dialog and move on with no penalty (you'll still get the enemy loot.)
Beating Hard mode also unlocks Normal and Relaxed achievements. Normal mode also unlocks Relaxed achievements.
Renamed Hard mode as "Very Hard" because that's what it is!
Active Abilities recharge by 50% when retrying a hand/duel.
Ch7 Hand 8 now reminds players to equip their recovered weapons before fighting the Executioner.
Made Sea Tar fight at end of Ch8 a bit easier in case players didn't buy the best weapons.
Cutpurse fight in Ch8 is a tiny bit easier.
Fixes:
Ch15 Hand 7 had a gold goal of 5 turns and silver of 24. It should have been silver=29 and gold=24. Also fixed Ch 19 hand 8 turn goals to be gold=14 and silver=17.
Pressing H on the title screen no longer tries to load the instructions screen, which doesn't exist.
Active ability cards are now blocked on Ch1 Hand 1 because they can mess up the tutorial.
Inventory screen sometimes didn't show defense or stealth value after completing certain chapters.
Rabbit Foot passive ability no longer creates wildcards that overlap in the wrong order.
Rusty Boarding Axe flavour text edited so that it doesn't run on too far.
Weapons no longer get unhidden if you restart Ch7 Hand 1 (Gaol).
Inventory screen now correctly warns you if you have an empty active or passive ability slot and an unused card of the correct type in your inventory.
Fixed Ch14 hand 6 layout so that getting a torch isn't dependent on removing the suit lock first, which could sometimes result in an impossible layout.
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vastyr
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Shadowhand GOG

Post by vastyr »

added ChangeLog
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Shadowhand GOG

Post by BloodVamp »

По ссылке старая версия :acute:
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Shadowhand GOG

Post by vastyr »

BloodVamp, check again, thanks for the info.
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Shadowhand GOG

Post by vastyr »

Update!
  • added latest version, 1.09_(21948).
    + updated ChangeLog.
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