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Nine Parchments GOG

Posted: 17 Mar 2017, 12:45
by vastyr
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Nine Parchments

Genre: Action - Arcade - Fantasy
Works on: Windows (XP, Vista, 7, 8, 10)
Languages: Audio and text: English. Text only: 中文, Deutsch, español, français, italiano, 日本語, русский
Features: Single-player - Multi-player - Co-op - Controller Support
Released: December 5, 2017
Size: 5.3 GB
Company: Frozenbyte / Frozenbyte
Installer version: 1.1.2_(64bit)_(21468)
Store page: https://www.gog.com/game/nine_parchments

About: Nine Parchments is a co-operative blast 'em up game of magical mayhem from Frozenbyte,
creators of the Trine series!

Runaway apprentice wizards seize the opportunity to complete their spellbooks by going after the lost
Nine Parchments.

As the would-be wizards rapidly acquire powerful new spells without learning proper safety measures,
it's natural their hasty progress results in plenty of deadly accidents...

Nine Parchments combines real-time spell-shooting action with RPG elements - level up your character
and collect magical loot, filling your wardrobe with a myriad of wizard hats and powerful staves.

● Dozens of spells for you to discover and master
● Unlock new playable characters with quests
● Find fashionable Hats and powerful Staves
● Level up and improve your characters with their Skill Trees
● Resurrection and Friendly Fire: Help and hinder your friends
● Battle strange creatures and mighty bosses in the beautiful Trine world
● Online and local co-op with 1-4 players
► System requirements
Minimum system requirements - Windows: (64 bit) Windows 7 / 8 / 10
Processor: Intel Core i3/i5/i7 1.8 GHz CPU dual-core. AMD 2.0 GHz dual-core.
Memory: 4 GB RAM
Graphics: 1 GB Video RAM - NVIDIA GeForce 500 Series / Radeon HD 6000 Series
DirectX: Version 10
Storage: 6.5 GB available space
Mouse, Keyboard

Recommended system requirements - Windows: (64 bit) Windows 7 / 8 / 10
Processor: Intel quad-core 2.0 GHz or dual-core 2.6 GHz
Memory: 8 GB RAM
Graphics: GeForce GTX 770 2GB / Radeon R9 380
DirectX: Version 10
Storage: 6.5 GB available space
Mouse, Keyboard
► ChangeLog
Patch 1.1.1 (07 June 2018)
We’ve been working on new content for Nine Parchments ever since we first released the game, and now we’re excited to finally share what we’ve got for you!
The Astral Challenges free content update is making its way towards all our players on all our Nine Parchments platforms. The highlights of the Astral Challenges update include:
Six new Arena levels that will challenge even the most battle-hardened wizard veterans. The arenas are designed for characters who are at least level 40, so better get ready for a rough ride. Simply put… you will die.
A new unlockable character, Selius, waiting to be discovered in the new arena levels, and along with him you’ll discover new hats, staves and spells.
The new Quick Chat feature will make talking to your classmates as easy as pressing a button, so get ready to yell at your friends.
The Astral Challenge Arenas
-When you enter the Arena levels, you are able to select two additional spells to add to your spell wheel on top of your three starting ones. Using these five spells, you must fight to survive to the end!

You are tasked with defeating incoming waves of monsters until a certain number of waves has been defeated. Completing an Arena unlocks the next, more difficult one, until you get to the sixth and final one, where monsters will spawn infinitely and you’re trying to survive for as long as possible.
Fighting in the first five Arenas gives you a score based on your clearing time, and survival time on the final one, so get ready to claim your spot on the newly added Arena Leaderboards!
The Arenas are designed with leveled up characters in mind, as skill upgrades will make the difficulty more manageable. However, killing monsters in the Arenas also gives experience, making your escapades there an effective alternative way to level up your characters as well.
Unlike in the Adventure Mode levels, monsters in the Arenas don’t drop health or mana. Mana can spawn in between waves however, and there are also three new items spawns in the arenas: Immunity, Superchaged Mana and Supercharged Blink. These three items come with a short time duration between 5-10 seconds.
The Arenas will also have some new types of enemies not seen in the Adventure Mode.
A New Student Joins Class
-To Professor Butternut’s delight, he has a new student joining his class of enthusiastic fireball experimenters. Players can discover and unlock Prince Selius in one of the Arena levels. Like the other students, Selius has his own fashionable staff and hat accessories, and sports some unique spells of his own.

You’ll find out more about Selius by finding him in the game and playing the main game with him – or you can just wait for our upcoming blogpost about him!
FULL CHANGELOG:
NEW CONTENT:
Spells:
Ice Nova
An Ice blastwave bursts around the caster, affecting anyone caught in its wake, slowing and freezing them
Deals 50 Ice damage per cast
4 charges
4s charge regeneration time per charge
Hailstorm
Throwable ice spell that conjures a Icefall in a large area
Deals 50 Ice damage per falling projectile
1 charge
18 second charge regeneration time per charge
Piercing Shadow
A stream of shadow magic which pierces all targets, freezing and inflicting moderate damage
Uses new element type: Shadow
Pierces all enemies dealing 20 damage 4 times per second
After channeling for 1.7 seconds powers up and deals 70 damage for the remainder of the channeling
13.2s regeneration time to full mana
Quick Chat
Greet fellow students, ask for help, question their decisions and more, with fully voiced lines that change with your selected mood
Spell order and character moods moved to options menu
Using directional keys activates Quick Chat instead
Arena Gamemode:
Recommended for level 40+ students
Six Arena levels in total
Five time attacks with a set amount of waves
One partially randomized endless survival
Leaderboards for the Arenas to compete with other players on
Student:
Added a new playable character, Selius, who you can unlock in the new Arena levels
Six new achievements to unlock new variations and skill trees for Selius
Staves:
Added two new staves that can be found in the new Arena levels
Staff of Shadows
+8% Fire, Ice and Death power
Blink deals 25 Death damage 2 times per second for 4 seconds
Staff of Nightmares
+30% to all healing received
+40% beam spell power for 7 seconds after Blinking
Hats:
Added 3 new hats that can be found in the new arena levels
OTHER CHANGES:
Students:
Rudolfus the Strange
Dying Breath
No longer provides damage resistance for each student in spirit state
Instead adds +3% critical hit chance (max 15%) for each student in spirit state
Marvek the Torrid
Ignite
Deals 20 damage over 10 seconds (max 100 damage over 10 seconds)
Stacks up to 5 times
Spell adjustments:
Cursed Fireball Rain
Increased damage from 25 to 50
Reduced charge regeneration time from 40 to 20
Reduced delay between projectiles 0.33 to 0.2
Stomp speed from 10 to 12
Poison Flower
Flight speed from 12 to 16
Stomp speed from 10 to 12
Reduced charge regeneration time from 20 to 17
Electric Totem
Reduced charge regeneration time from 180 to 60
Bouncing Heal
Reduced charge regeneration time from 60 to 25
Chain Death
Reduced charge regeneration time from 45 to 35
Steal Heal
Reduced charge regeneration time from 60 to 45
Electric Wave
Reduced charge regeneration time from 15 to 10
Deadly Sacrificial Bomb
Reduced charge regeneration time from 45 to 30
Staff adjustments:
Gislan’s Staff of Verdure
Increased damage from 30 to 40
The Staff of Serenity
Increased Life spell power from 10% to 15%
The Searing Staff
Melee now deals 40 fire damage instead of physical
Increased chance to deal bonus damage from 20% to 25%
Increased bonus damage from 20 to 100
The Eventide Icicle
No longer gives +5% elemental resistance
Instead has a 40% chance to freeze melee attacker for 5s
The Copper Rod
Increased chance to stun target in melee from 10% to 20%
Owl’s Lightning Rod
Increased Lightning spell charges from 15% to 25%
The Wolfram Rod
Shorter stun duration from 25% to 50%
Nim’s Enchanted Broom
Increased chance to deal additional damage from 20% to 50%
Increased Steam damage from 15 to 30
Nim’s Boreal Broom
Increased max stack amount from 3 to 30
Reduced damage per stack from 2 to 1
Reduced duration from 10 seconds to 3 seconds
The Staff of Quackening
Chance that Blink regenerates itself increased from 15% to 20%

Good luck to your battles!

Patch 1.0.5 (06 March 2018)
A few changes to save slot menu
Fixed an issue with Everbloom that caused the game to crash
Fixed some dialog lines not playing properly
Fixed an issue when players could get disconnected when loading into Astral Academy
Various battle config fixes in the last few levels (in some cases the battle would not trigger or enemies could spawn off the battle-area)

Patch 1.0.4 (04 January 2018)
We have just released a patch for Nine Parchments! Current build number is now 4230.
You can now store multiple runs
You can have up to ten games stored at the same time. So there is no need to overwrite your current run if you want to play with your friends for a while.
Other fixes
A lot of bug fixes to different kinds of issues of camera not moving and enemies not spawning or dying correctly
More fixes to saves being wiped when disconnecting from an online game
Fixes to startup issues (like the render error)
Fixes to custom binds not being saved properly (unfortunately currently saved custom binds will reset due to the patch)
Other minor fixes

Nine Parchments GOG

Posted: 15 Jun 2018, 02:20
by vastyr
Update!
  • added full installer version 1.1.2_(64bit)_(21468).
  • added latest patch update, from v1.1.1_(21302) to v1.1.2_(21468).
    + previous patches also available.

Nine Parchments GOG

Posted: 07 Sep 2020, 14:59
by Deleted User 13898
Nine Parchments [OST] FLAC - [Size = 726MB | Source = NON-GOG | Deezer] :help:

Nine Parchments GOG

Posted: 14 Jan 2021, 19:22
by R3Tr0B8
New DLC added: